“We are excited to partner with the National Inventors Hall of Fame by offering these unique, hands-on experiences through our Kids and College program,” said Tressman Goode, MCC’s coordinator of personal development programs. The four-day camp will include a rotation of four adventures-Spacecation, Robotic Aquatics, the Attic, and Marble Arcade. Camp Invention is a nationwide summer program that provides creative, open-ended learning opportunities for students entering grades K–6. Intermediate participants more thoroughly discuss how art historians and computer scientists can work together to discover counterfeit or forged pieces of art.McHenry County College (MCC) has partnered with the National Inventors Hall of Fame® to host Camp Invention® during their Kids and College program this summer.Primary participants follow along with an Arty Bot assembly video while intermediate participants use the assembly instructions in their Inventor Log to build confidence and problem-solving skills.This helps primary participants be more successful in creating their own custom color. In color mixing, primary participants are given two colors on their color palette while intermediate participants are given three.Teachers select the most appropriate handout for the age groups. Primary and intermediate participants engage with a different crafty character script for their performance.They explore these inventions and glean insights about materials science, chemistry and art, and then use them as inspiration to design their own spinning Arty Bot! In NIHF’s The Attic ™, children solve riddles to unlock inventions that help people create. Intermediate participants choose from additional kinetic sculpture materials and create larger, more collaborative chain reactions and Marble Arcades.Intermediate participants create more precise diagrams and designs, and complete more complex builds, including additional steps and specific features.Intermediate participants test variables and delve more deeply into physics concepts like friction, forces and energy.Intermediate participants are given additional chain reaction challenges, including more steps in their reactions and constraints on materials or time.The youngest primary participants have the option of using a smaller box as their Marble Arcade base.In Marble Arcade ™, Gamers zigzag through physics, engineering and gaming as they build a Marble Arcade that shows how math, motion and mass can turn science into a marble-ous experience using innovative mods, skins and Expansion Packs! Read below to learn more about the differentiation built into each of the modules in the new 2022 Camp Invention program, Explore. While an activity within a module may be based on the same premise for both primary and intermediate participants, aspects of the activity (including videos, materials and supporting graphics) may vary. Each year, the National Inventors Hall of Fame ® (NIHF) education team develops a brand-new curriculum for Camp Invention ®, packed with engaging activities that are differentiated to offer greater accessibility and the appropriate level of challenge.
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